SYNERTIAL

Kings of Kinematics

As pioneers of IMU-based motion capture, we know first hand how important it is to gather exact and accurate measurements of the subject’s skeleton.
The skeletal parameters are essentially to accurately collect and record data. Wrong Parameter setting can make a brushing of teeth look like slitting of throat.

Automated Skeleton

Synertial is the only company that offers a fully automated skeleton parameter extraction systems.
Our system removes the hard and time-consuming pre-production work of measuring actors and creating configuration files. From start to finish our skeleton extraction is done within minutes, with the most exact and repeatable results.

One size doesn't fit all

Our competitors conveniently bundle all the human factors into one basket and offer the same skeleton settings for all actors. We on the other hand gives you the tools to create a custom file for every actor to reduce pre and post production work and frees up time and resources that allows our customers to focus on the accurate and fast capture. Synertial offers KINEXACT automated skeleton parameter extraction systems for both hand and body.

 

 

 

kinematics sensors for different body types

Kinematics Guide

Synertial’s Kinematics Guide offers an easy to use interactive software to help you understand

  • Correct sensor placements
  • Skeleton configuration
  • Motion capture segments

When automated results From KINEXACT need to be audited or a new skeleton file needs to be made that is not a human body or hand (6-fingered dragon). Our SynDash Skeleton Editor allows fine tuning the orientation and size of our skeletons. It also lets you assign sensors to particular limbs, as well as interpolating bones that have no sensors on them.
And for the time that you need to build an odd skeleton, use the SynDash Editor to easy build one from Scratch. There are plenty of add skeleton examples which the Cobra is designed to handle with ease.

 

 

 

 

Editing

When automated results From KINEXACT need to be audited or a new skeleton file needs to be made that is not a human body or hand (6-fingered dragon). Our SynDash Skeleton Editor allows fine tuning the orientation ad size of our skeletons. It also lets you assign sensors to particular limbs, as well as interpolating bones that have no sensors on them.

 

 

 

 

 

Odd Skeletons

And for the time that you need to build an odd skeleton, use the SynDash Editor to easy build one from Scratch. There are plenty of add skeleton examples which the Cobra is designed to handle with ease.